Launch of New Business That Incorporates Three of the Most Exciting Phenomena on the Internet

uVme are the first company ever to launch a business that encapsulates Online Games Entertainment, Social Networking using Web 2.0, and a new way of Network Marketing.

London, United Kingdom, July 31, 2007 --( The ‘Online Skill Games’ market.

With broadband reaching more and more homes, internet technology is now available to everyone around the world. Internet cafes derive 30-40% of their revenue from people playing games online.

Online games also affect people’s productivity at work. A WorldWinner survey in May 2007 showed that 76% of those who play intermittently at work achieve improved job performance. 80% of the respondents who played online games during the workday felt better focused as a result of this periodic mental break, and 72% relied on game breaks to reduce job-related stress.

Social Networking

Social Networking has been called “The reality TV of the Internet” Millions of people every day are enjoying themselves with Social Networking.

The total number of searches for the top 10 methods of Social Networking has increased by 279% over the past 12 months, and the search queries for MySpace have risen by 1,347%.. Year on year category traffic is up 87% (Source: Hitwise, March 14, 2007)

Social Marketing/Network Marketing 2.0

Because enjoyment of game playing and Social Networking are so popular with millions of people, the company have developed a way to create an income purely from challenging friends and contacts to games, coupled with Social Networking and its word-of-mouth effect.

This has been done by using a familiar tool, but in a way that has never been seen before. The familiar and much used Instant Messaging has been taken to a new level.

The company, uVme, has married their skill-games platform to instant messaging to turn it into a cash-generating machine. Using this tool it will be possible to instantly challenge an opponent anywhere in the world to a game.

Using this unique product users will be able to add friends and contacts from other messaging platforms, challenge them to a game, have fun, and instantly make money for themselves and their uVme partners.

It will also be possible for the user to give live assistance to visitors to their site, because as soon as a visitor lands on the website, an alert is sent through the instant messenger.

uVme Co-Founders Tom Brodie and Len Fitzgerald come from a background of online success. They launched VWD in 2002, and it developed into a company with over 160,000 members worldwide. They have paid out millions in commission and bonuses to members — and always on time.

uVme is a totally new business, but with one major difference: without the risk of being "new". There is a company with a solid foundation behind it, with an established support team, marketing team and technical-services team. This team have been working on uVme for over two years. Unlike any other globally successful company, where revenue is kept as profit for a select few, the very nature of our business model means that as we succeed, so does everyone involved, based on their individual efforts. With this proven track record and a visionary understanding of future online marketing trends, we are about to synergize current models of social networking and online gaming/entertainment.

For additional information go to:

uVme Net Games
Mike Wynne