Palo Alto, CA, April 27, 2014 --(PR.com
)-- This May crowds of game developers are anticipated to visit spring DevGAMM conference in Radisson Blu Slavyanskaya Hotel. Six months after debuting in a new gamedev-focused format, the event is gathering industry professionals from all game-related spheres.
DevGAMM (ex-FlashGAMM), recently acquired and now organized by Renatus Media, LLC, is becoming a place where world-famous game companies could mingle and share experience with indie developers. As a game publishing company with over 30 successfully released social and mobile games, Renatus gave the conference a fresh start to keep up with the current global trends. “80% of development and 20% of marketing sessions” says the motto of DevGAMM Moscow 2014, and the schedule published on official website gives a sneak peek at what will be behind this percentage.
Unity@DevGAMM is probably going to be a major event within the upcoming conference. As DevGAMM's Diamond Sponsor, Unity Technologies promised to bring a full day of content covering its latest product Unity 5. After a keynote speech from the Unity CEO David Helgason, attendees will be taken through a series of sessions uncovering features of the software that is likely to become the most exciting Unity release.
As for the most awaited things to happen this year, it's obvious that Unity will face a number of companies competing for the “highlight of a conference” title. Rami Ismail from Vlambeer will provide a valuable insight into game design; Julia Ognieva is going to reveal the power of Facebook platform for game developers, and the Leading Artist of ZeptoLab promises to take everyone inside the art pre-production stage of two well-known games.
DevGAMM Moscow 2014 is supposed to gather around 1,500 attendees from all over the world and feature presentations from ZeptoLab, Wargaming, AlternativaPlatform, Away3D, RJ Games, tinyBuild, Charlie Oscar, indie studios and others. The sessions will cover a wide scope of game development subjects, from technical aspects through sounds & visuals to win-win business techniques.
Traditionally, the conference will include all the peculiar special events that have become its signature. This year's action package includes a “newbie” GamesJamGAMM – a week-long game development marathon arranged jointly with Games Jam blog. Discussion panels provide for the teaching or learning something new and inventing off-the-cuff solutions, Game Lynch gives chance to obtain a professional feedback on your product, GAMM:Play – to showcase it without missing a thing of DevGAMM, and Speed Game Dating is the fastest way to find the right game to publish or the right publisher for your game.
In contrast to friendly atmosphere of parties and networking, the organizers will maintain competitive spirit by holding a number of contests, the main of them being, of course, the Game Contest with around 20 nominations. All winners will get their prizes and bursts of applauses at the premiere event - DevGAMM Awards.
Don't miss the opportunity to have two wonderful days at DevGAMM Moscow 2014. Register now.
For more information, please visit the official website or contact the following persons:
Renatus Media, LLC
DevGAMM is an international conference focused on mobile and online games. It has been held twice per year since 2008. The perfect balance between informative and issue-oriented technical and marketing presentations makes it stand out among other alike events. DevGAMM is a professional-only conference (tickets are not available for students).
Renatus Media, LLC is a successful company dedicated to mobile and social, casual and mid-core games publishing. It is a part of Noosphere Ventures, a global mobile and internet companies group. It took Renatus less than a year to release over 30 games and establish a firm network of 10 game development studios. Among the most popular products are Bubble Chronicles, Brave Tales, Bubble Origins, SQ Slots, Slot of Conquest and Bubble Journey.