Harbinger Knowledge Products Inc.
Harbinger Knowledge Products Inc.

Harbinger Releases New Raptivity MindPlay and WordPlay TurboPacks

Redmond, WA, October 09, 2008 --(PR.com)-- Harbinger Knowledge Products announced the release of MindPlay TurboPack and WordPlay TurboPack, the two most recent additions to its award-winning Raptivity product line. The MindPlay TurboPack includes strategy games and game shows. The WordPlay TurboPack includes crosswords and letter games. All these interactions are fully customizable and SCORM compliant just like other 200+ Raptivity interactions.

“When I beta tested these new games, I realized that Raptivity continues to push the envelope of instructional designer-friendly, rapidly developed learning games," said Carl Fischer, MFSS Instructional Design & Technologies at Putnam Investments who has been using Raptivity for creating learning games in a year long enterprise- wide training project. “These games are very appealing and also touch various aspects of instructional design - especially in regards to engaging the learner for practice, repetition and skill checks. The game shows are great for adding fun, while strategy games make the learners think and of course crosswords and letter games are great energizers for the learners. An excellent addition to Raptivity I would say!”, he added.

The MindPlay TurboPack is rooted in game shows and strategy board games metaphors, allowing eLearning developers to accomplish learning outcomes in interesting ways.

The WordPlay TurboPack has the popular crosswords which can be used for assessment as well as to build up interest in the topic. This pack also contains some innovative letter games.

All the interactions in these two TurboPacks provide rich text formatting capabilities, in-depth support to voiceover and advanced layout customization options.

“The speed with which we put together these packs demonstrates the power of the underlying Raptivity technology. We are happy to have provided our users yet another way to leverage their investment in Raptivity”, said Vikas Joshi, Chairman and Managing Director of Harbinger Group.

About Raptivity

With Raptivity, users can create interactivity rapidly and add it conveniently to their eLearning content. With interactive content, learning experiences become memorable and drop-out levels go down.

Raptivity provides a pre-built library of rapidly-customizable interaction models. These interaction models are based on the best practices in instructional design. Users can customize them to create any number of variations. The content published by Raptivity is a single flash file so it fits right into hundreds of eLearning tools and can be used anywhere. With its patent-pending technology and open architecture, Raptivity is at the forefront of rapid interactivity technology.

In the year 2006, Raptivity was winner of the eLearning Guild Platinum Award for highest user satisfaction in simulation tools category. Raptivity also won the Gold Award under games tools category.

Raptivity has won the prestigious Technology & Learning’s Excellence Award, adjudged by a panel of eminent educators in San Francisco.

Recently, UK-based Sift Media has shortlisted Raptivity for Software Satisfaction Awards 2008.

For more information on Raptivity, visit www.raptivity.com.
About Harbinger Knowledge Products

Harbinger Knowledge Products, the creator of Raptivity, specializes in developing highly interactive eLearning content and tools. TrainingOutsourcing.com recognized Harbinger in global top 20 specialized learning process providers in 2006 and 2007. Harbinger was also short-listed for eLearning Awards 2006 by e.learning age, UK, in the ‘The most innovative new product in e-learning’ category. Harbinger is also short-listed for World of Learning Awards, UK, in the ‘Learning Innovation of the Year’ category.

For more information, visit www.raptivity.com.

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Harbinger Knowledge Products
Seema Chaudhary
425.861.8400
www.raptivity.com.
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