Cincinnati, OH, January 09, 2010 --(PR.com
)-- 2010 Global Game Jam™
Premier Event to Promote International Game Development Now Has 112 Venues for 2010 and Gold Sponsors Including Autodesk, Microsoft Imagine Cup and VGVN.
The Global Game Jam™ (GGJ) an International Game Developer’s Association event, today announced that Ste Curran, creative director at Zoë Mode, will give the opening keynote to kick off the 2010 Global Game Jam. The premier event promoting international game development and teamwork has grown to include 112 venues. Sponsors include Autodesk, Microsoft Imagine Cup and VGVN.
The 2010 GGJ will take place January 29-31, 2010 in more than 30 countries around the world.
Miami University in Oxford, Ohio will be the only host location in the tri-state area, where teams of participants age 16-35 will be working to create the next great independent video game in a single weekend. Participants are involved in a game-making binge, working from concept to complete game in one intense weekend. Participants eat, sleep, and work at the event.
Games will be judged by guests including Dr. Johnny Wilson, former editor in Chief of Computer Gaming World, co-founder of Manifest Games, and author of the bestselling book, High Score! an Illustrated History of Games. Local sponsors include J!nx Clothing for Gamers, a company founded by Miami University alumni.
Game Jams foster innovation and experimentation. If you have ever wanted to make a game, be a part of a team, or go outside of your usual working method, then a game jam is for you. It’s all about making games and in the GGJ you’re part of a global experiment in creativity. A game jam is not for the faint of heart though. It’s two days of hard work, experimentation, little sleep, collaboration, cramped quarters, new friends, great idea, laughs, technical issues and the time of your life.
Everyone is given similar constraints and rules to make their games; it is amazing how different and culturally diverse the games will be. The goal is to provide a vehicle for professional developers, students and hobbyist to come together and have an incredible experience in collaboration and inventiveness. The GGJ works perfectly into the mission of the International Game Developers Association, “Connecting members with their peers & promoting professional development.” A Game Jam is not a competition, it is unique "idea space" where sometimes things work and sometimes they don't.
Contact: Lindsay Grace, Armstrong Professor of Interactive Media Studies, Miami University
About Global Game Jam™
Global Game Jam™ (GGJ) was established in 2009 as an IGDA event with great success and media attention. Lives were changed, jobs found, ideas sold, collaborations and opportunities abound. GGJ brings together talented individuals and teams from around the globe and rallies them around a central theme, for which they have 48 hours to create their game. For more information on the Global Game Jam, including a database of downloadable games, photos and video from the 2009 event and more, visit: http://globalgamejam.org