MarketInfoResearch.com Releases Latest Research Report: "Augmented Reality in Gaming and Entertainment"

"Augmented Reality in Gaming and Entertainment." MarketInfoResearch.com announced this new Market Report. Research study analyzes emerging Augmented Reality (AR) applications in gaming and the general entertainment industry as a whole.

New York, NY, April 01, 2013 --(PR.com)-- Here is a great great news for you, if...

You are looking for best market study in Augmented Reality (AR) in Gaming and Entertainment and you are from following industries or business...

Mobile application developers
Wireless infrastructure suppliers
OTT application and service providers
Wireless carriers and other service providers
Augmented Reality (AR) application developers
Online, mobile, casual, and console game companies.

MarketInfoResearch.com Corp. has announced their new research report "Augmented Reality in Gaming and Entertainment". This research analyzes emerging AR applications in gaming and the general entertainment industry as a whole. The first section of this report evaluates the development of the AR applications as a whole. The second section focuses on the use of AR in the entertainment industry. It includes case studies and analysis on the use of AR applications gaming and the entertainment products and services vertical as a whole. The third section of the report provides analysis of the market for the AR applications in gaming with forecasting from 2013 through 2016.

Augmented Reality (AR) represents a live, direct or indirect, view of a physical, real-world environment whose elements are augmented by computer-generated sensory input, that enrich the user's perception of the real world.

AR has great potential of many industry verticals including:

Education
Healthcare
Public Safety
Manufacturing
Energy Management
Gaming and Entertainment

Report Benefits:

Identify the drivers for AR as a whole
Identify key growth opportunities in mobile augmented reality
Understand the potential for AR in advertising and entertainment
Recognize the advertising and marketing potential of AR applications
Understand business models that will predominate as AR gains traction

What is in Report?

Augmented Reality Evolution, Development, Verticals, Gaming, Entertainment Arena, Challenges

AR In Gaming And Entertainment
Market Forecast For AR In Gaming And Entertainment 2013-2016
AR Games Forecasts 2013-2016
Conclusions

This report also contains Figures, some of them are...

Ingress Game, Social Networking interaction, Samsung Smart Window Technology, Side windshields AR applications, AR information on side windshield, Nokia and Orange AR advertising, TrackMyMacca's AR App, Frozen Plant, AR event, Global Augmented Reality Devices Revenue Forecast 2011 - 2016, AR Market Revenues (USD Billions) by Region: 2012 - 2016, Market Potential for AR games in Europe.

For more information on the report, its contents, discount and how it could be of value to your company visit;

http://marketinforesearch.com/smart-phone-c-3_174_176/augmented-reality-in-gaming-and-entertainment-p-9878.html

Email: CustomerCare@MarketInfoResearch.com

About MarketInfoResearch.com:

MarketInfoResearch.com CORP. (MIR) specializes in providing comprehensive collection of online market research reports, country reports, company profiles, customized research services offering informative solutions worldwide. In 2012, MIR also acquired to ResearchKart.com. MIR constantly believe in providing inventive solutions to clients all across the globe. MIR's clientele consists of over thousands of top most academic organizations, financial institutions, trading companies, legal service providers, accounting consultancies and other corporate business executives.
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