Los Angeles, CA, November 09, 2013 --(PR.com
)-- TrooGaming releases its first iPad adventure game!
TrooGaming in partnership with Arachnid Games is pleased to announce the pre-release of Ballpoint Universe Infinite, an arcade style shoot-em-up game featuring all hand-drawn graphics that we’re created with only a ballpoint pen! Play as a young doodle, customize your ship, and fly to the infinite sky. Face wave after wave of enemies, and earn ink by slaying them!
This incredibly detailed and colorful game will immerse the user in a world of endless levels, mazes and challenges. Users will simply be blown away as they guide the character “Doodle” through the game while meeting strange things and objects. Each of these “encounters” will teach Doodle a little bit about Ballpoint Universe and how to navigate its’ wonderfully psychedelic world.
TrooGaming is waiting for Apple approval to release the game to the public, but is sending exclusive “sneak peaks” of the game to App and Game Review websites. If you’d like to be a part of this exclusive “sneak peak” please email your iPad UDID to the contact address above and TrooGaming will send a TestFlight build to you.
Once the game is approved it can be downloaded from this link :
About TrooGaming: TrooGaming consists of there founders John Haden, Andres Alvarez and Niko Pope. John is Founder of TrooMobile, TrooGaming’s parent company and has developed apps for Fortune 500 Companies such as: Rain Bird, LP Products and Travel Store. Andres, has over 15 years in game concept and development experience and was the main artist behind block buster games Stupid Zombies 2 and Probe the Humans. Finally, Niko Pope has 10 years in concept art experience and has contributed to many popular gaming titles for both iOS and Xbox.
About Arachnid Games: Arachnid Games is a San Francisco independent game developer whose founders are Leo Dasso and Jacob Lorentzen. Leo has been designing games since age 16, and drawing since age 3. He also does standalone Illustration and writes courses for the Academy of Art University in San Francisco. Jacob originally hails from Norway. He's an expert in Unity, Maya, and C#. Jacob is the lead engine architect.