Video Game Companies Contract Non-Union Voice Actors At Interactive Voices

In the wake of a potential union strike, video game companies are increasingly hiring non-union voice actors to record character roles for their video game voice-over needs. Non-union voice actors are favored for many reasons by companies seeking voice-overs, particularly because they do not require residual payments and charge their fee upfront in accordance with recent trends in the voice-over industry.

Toronto, Canada, June 05, 2005 --(PR.com)-- Interactive Voices (www.interactivevoices.com), provider of voice actor services, has been witnessing the increasing demand for non-union voice actors at their website. A host of video gaming employers have been posting their voice-over jobs with one objective in mind: to find the perfect voice for the perfect price. Non-union voice actors, by virtue of their non-union status, have the ability to set their own rates for voice-over work, many of which record from their homes and can offer their services at a reduced fee, offering a competitive market for employers looking for quality voice actors at reasonable prices.

Despite the emerging trend, unionized workers account for 90% of video game voice-overs in production today. This percentage is dwindling as game producers realize that they can access non-union voice actors at the Interactive Voices website that will meet their voice-over needs and their project budget. Unlike television broadcasts and radio airplay, video games are not subject to processing residual payments to voice actors. The current model that the video gaming industry follows is to pay the voice actor upfront for their services whether they are union or non-union voice actors. This arrangement is referred to as a full buy-out, a common non-union voice actor billing practice for all voice-over services, proving to be more convenient and cost-effective for the employers hiring and financially compensating voice actors for their work.

Employers can access voice actors by posting a job or by searching through the database of voice actors. Both of these activities are available to employers free of charge with their Interactive Voices employer account. Registering for an account is simple and enables employers to use a suite of services and tools to help make their voice actor hiring experience as quick and cost-effective as possible.

Company Chief Executive Officer David Ciccarelli says, “Interactive Voices is wholeheartedly catering to the needs of video game companies, giving them access to both union and non-union voice actors. With over 2000 voice actors in the Interactive Voices database, finding the perfect voice for the perfect price is achievable in less than an hour.”

Video Game companies seeking the services of professional voice actors have an ally in Interactive Voices. Employers can expect the highest caliber in customer service, receive quotes that will meet their budget, and hire talent that will exceed their expectations. For more information, employers can call Interactive Voices toll-free to speak with a Client Account Executive at 1-888-359-3472 ext. 111 or visit:
www.interactivevoices.com

About Interactive Voices

Based in London, Canada, Interactive Voices provides an online marketplace, facilitating transactions between business clients and voice over professionals, employing a comprehensive suite of web-based services. Clients that have worked at Interactive Voices include NBC, ESPN, PBS, The History Channel, Reader’s Digest, Comcast, Nortel Networks, Bell Canada, Microsoft, Cisco Systems, ING, Western Union, Ford, GM, Jaguar, Firestone Tires, American Airlines, the US Army, the US Government and many more.
More information: www.interactivevoices.com

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